Just what is lurking within the off-limits garage attached to the girls’ house? Yes, that’s a mystery, but it takes a back seat to the fun and drama of Daisy dealing with her first real relationship fight with her girlfriend, Ingrid. This takes over this issue of Giant Days and it proves to be a very compelling story.
On the one hand, Daisy is so happy to have started to figure herself out, but on the other, she’s terrified to disagree with her significant other for fear that this whole thing could go up in smoke. She sees it as a house of cards. Through some relationship tips from Esther, she realizes that she doesn’t have to be such a pushover and can stand up for herself, even in a relationship. If anything, it’s even more important to do so in this situation.
When it’s described like that, it sounds heavy-handed or a bit like an after school special. I assure you, that’s the farthest thing from the truth. Writer John Allison seamlessly weaves this lesson into the story. There’s no “The More You Know” moment.
This journey to the relationship utopia is not without its pratfalls. As a result of all this stress (along with the aforementioned mystery of the garage), Daisy loses a whole lot of sleep, to the point where she’s basically delirious. Artist Max Sarin shows this not only with Daisy’s neurotic state, but with the panels themselves. They swirl and sway, challenging the reality around them. You see how Daisy may be viewing the world in these wee hours of the night. It’s very effective. It’s not quite the trippy sequences from something like Fantasia or Dumbo, but not your traditional comic layout. Instead, it’s somewhere in between and that’s where it excels.
Fellow night owl, Esther becomes Daisy’s partner in crime on these excursions. I love how bizarre her world is at times. At one point, Daisy bursts into Esther’s room to find her gleefully working on a typewriter while wearing a cape with a mane made of feathers and bird skulls. It’s so weird and perfectly sums up the character.
My only qualm with Giant Days is how quickly you can read through it. The book is so much fun and you’ll end up breezing across every page. The characters are natural and real, feeling like people you’ve known all your life. This is what people in the 90s felt like watching Friends. The book has a very sitcom feel to it and I mean that in a good way. It would translate well to television. Now, who do we talk to in order to make that happen?