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#598618 - 06/19/12 09:09 AM Funding through kickstarter
Joe Lee Offline
Member

Registered: 06/22/01
Posts: 12277
Wow, anyone looking for funding should read this...

Sullivan’s Sluggers Asked For $6000 On Kickstarter – Raised Almost $100,000
http://www.bleedingcool.com/2012/06/16/s...-almost-100000/

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#598631 - 06/19/12 09:56 AM Re: Funding through kickstarter [Re: Joe Lee]
Allen Montgomery Online   content
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Registered: 05/08/00
Posts: 7082
There's a tight-knit group of people putting up projects on Kickstarter recently who are zealots for that particular funding method. They have a social network that all fund each other's projects. The two guys behind this one are some of the biggest stars in this circle, largely an extension of Renae De Liz's Womanthology project that had hundred of contributors and their family members backing it. Without being a part of that circle, one can't expect similar results.
_________________________
"The trouble with being a ghost writer or artist is that you must remain anonymous without credit.
If one wants the credit, one has to cease being a ghost and become a leader or innovator."
— Bob Kane

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#598783 - 06/20/12 06:54 PM Re: Funding through kickstarter [Re: Allen Montgomery]
Peter Urkowitz Offline
Member

Registered: 08/28/00
Posts: 3231
Loc: Salem, MA, USA
Is Dave Sim part of that network? His Kickstarter seems to be doing pretty well.

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#598784 - 06/20/12 07:14 PM Re: Funding through kickstarter [Re: Peter Urkowitz]
Allen Montgomery Online   content
Member

Registered: 05/08/00
Posts: 7082
Don't be a smartass. It ill befits you.
_________________________
"The trouble with being a ghost writer or artist is that you must remain anonymous without credit.
If one wants the credit, one has to cease being a ghost and become a leader or innovator."
— Bob Kane

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#598785 - 06/20/12 07:21 PM Re: Funding through kickstarter [Re: Allen Montgomery]
Allen Montgomery Online   content
Member

Registered: 05/08/00
Posts: 7082
But to give a sincere answer to your insincere question, the projects that tend to do the best on Kickstarter are the ones from known quantities. In other words, the people and organizations who should be able to fund any project traditionally. Kickstarter has a screening process on submissions for exactly this reason, to increase the likelihood of their skimming a profit.
_________________________
"The trouble with being a ghost writer or artist is that you must remain anonymous without credit.
If one wants the credit, one has to cease being a ghost and become a leader or innovator."
— Bob Kane

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#598788 - 06/20/12 08:36 PM Re: Funding through kickstarter [Re: Allen Montgomery]
Peter Urkowitz Offline
Member

Registered: 08/28/00
Posts: 3231
Loc: Salem, MA, USA
Thanks for clarifying. That does makes sense.

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#598946 - 06/25/12 12:04 PM Re: Funding through kickstarter [Re: Peter Urkowitz]
Joe Lee Offline
Member

Registered: 06/22/01
Posts: 12277
Peter, nice to get your head bit off for just asking a question huh?

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#600496 - 08/26/12 12:57 PM Re: Funding through kickstarter [Re: Allen Montgomery]
GatheringComic Offline
Junior member

Registered: 07/14/11
Posts: 15
I think it's a bit of that but also it helps to be able to show that you can deliver. Our first Kickstart campaign fell short of the goal but we had no product to speak of, just a promise to deliver (and there are stories of people getting funded that don't send the rewards after). Once we had some books under our belt and creators and reviews showing we put out a real product and had real rewards and put out decent comics we hit goals after that.

I try and learn how to put together better projects each time we do one.

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#600499 - 08/26/12 01:03 PM Re: Funding through kickstarter [Re: GatheringComic]
GatheringComic Offline
Junior member

Registered: 07/14/11
Posts: 15
Here's a link to our latest:

http://www.kickstarter.com/projects/1429812861/grayhaven-comics-phase-two

What we've tried to do is offer many lower tier rewards (5-25 dollar levels are typically the most popular) which are mainly comics or PDFs and then move up towards sketch covers, original art, rewards just for retailers and then the bigger ones like pro critiques which have always done really well for creators new to the business.

Still not all happy with the video but videos are pretty much a must for any project.

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