The Return To Arcadia Bay In Life Is Strange #2

by Josh Davison

[*Mild Spoilers Ahead!]

Max and Chloe are on the road back to Arcadia Bay. The trip is interrupted by Chloe’s truck breaking down, and this gives the two young women the opportunity to discuss what’s been happening and what they will be facing back in Arcadia further. The stress has caused some friction between Max and Chloe too. Things are no easier once they make it to Arcadia Bay and see the rebuilding efforts. To make matters worse, Max’s visions return, and she sees Arcadia Bay as it once was.

Life is Strange #2 cover by Claudia Leonardi and Andrea Izzo
Life is Strange #2 cover by Claudia Leonardi and Andrea Izzo

Life is Strange #2 continues down the path of what could have been should Max have chosen Chloe over Arcadia. Things are getting weirder with Max’s powers, and this leads Max and Chloe to worry further if they did the right thing during the storm.

This is obviously worsened by the visions of old Arcadia, and it reaches its climax in the finale, which brings an emotional gut-punch on par with many of the more cathartic moments from the first game.

Some of the bickering between Chloe and Max doesn’t feel all that necessary to the story, though some of it does allow for Chloe’s trademark banter.

Life is Strange #2 art by Claudia Leonardi, Andrea Izzo, and letterers Richard Starkings and Comicraft's Jimmy Betancourt
Life is Strange #2 art by Claudia Leonardi, Andrea Izzo, and letterers Richard Starkings and Comicraft’s Jimmy Betancourt

Claudia Leonardi’s artwork continues to capture the characters and some of the art style of the original game well. She also infuses the comic with a distinct aesthetic all its own. Emotionality and expression are the primary focuses, though the visions Max had are given a good and subtle alteration compared to the rest of the comic. The color work of Andrea Izzo is bright yet not so off-the-wall to detract from the more grounded moments of the book.

Life is Strange #2 is a compelling continuation to the original game, and it’s an overall more grabbing read than the initial issue. Max and Chloe read like their compelling videogame incarnations. Mix that with some solid artwork, and you have a comic worth recommending. Feel free to pick it up.

Life is Strange #2 comes to us from writer Emma Vieceli, artist Claudia Leonardi, color artist Andrea Izzo, letterers Richard Starkings and Comicraft’s Jimmy Betancourt, cover artist Leonardi with Izzo.

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