Warning of possible spoilers for this issue!
The regular cover by artist Niko Walter has some slightly lazy font selection on two areas. Also the logo for this cover and the retailer incentive variant by artist Naomi Franquiz would see improvement with some kind of color. As it is, these three bits of text kind of detract from otherwise powerful pieces of art. What makes them powerful are the political messages they imply and their relevancy to what is going on in the world. Not to mention that both artists display amazing confidence in their line work. Plus, both covers have a good amount of depth between the foreground and background. There is also a great amount of accuracy in both covers proportions.
As for this issue’s narrative, it features a great character study about someone seeking control in all things. Artist Niko Walter, letterer Neil Uyetake, and writer Paul Allor expertly show aspects of this characterization while moving the plot along. Arguably the most effective at showing the character’s mind is Uyetake with his lettering style being reminiscent of comics professional Dean Motter. Though Walter does deserve equal kudos since each page features a near perfect balance of suggestive motion while capturing a specific moment. Additionally colorist Brittany Peer brings a great selection of colors, especially matching skin pigmentations with suggestions of light sources. Lastly, writer Paul Allor brings a unique outlook to each character and the idea of Cobra and G.I. Joe.
Those readers looking for a strong reimagining of an old franchise should find plenty to delight them. Though those looking for less thought and more action should steer clear of this title. Also those who are looking for less of aspects of the real world will not find to be the best in escapist entertainment. However, this series seems to be shaping into a politically savvy read in the same way as writer George Orwell‘s Nineteen-Eighty Four: A Novel (1949). Is this issue a good starting point? Yes, because it provides just the right amount of accessibility to entice those jumping on while still moving the plot along.