An artifact of the before times has popped up in the atomic wasteland. Could be used as a tool to bring hope back to humanity, or as a weapon to finish what the bombs started. Depends on whose hands it ends up in. The Vegas warlords would do just about anything to get it, but unfortunately for them, they’ll have to go through that Geiger cat to keep it.
I said in my review of Geiger #1 that I felt like everything was just a little too clean, a little too convenient. That’s still my issue after reading the second chapter. The gangsters are all perfectly grouped into factions that match their casino/territory. The Ren Faire kids all work for the ‘King,’ who resides at Excalibur. Pirate cos-players at TI. Flappers and old school gangsters at The Manhattan. It’s all just very campy and it really takes away from the main story of this awesome, glow-in-the-dark superhero living in the desert outside the city limits.
If Geoff Johns had stuck with the roaming groups of scavengers in the desert, or had limited the Vegas mess to a couple factions that loosely held to the casino themes for their identities, I think I’d buy into it a bit more.
Gary Frank nails down the details of each of the casinos and the cliques that inhabit them, except, again, everything ties together just a little too neatly. At the Excalibur, I could see a bunch of thugs running around in armor and costumes they found at the casino after everything went South, but would those breastplates still be all shiny and ding-free at this point in the story? Seems like everything should be a lot more weathered, worn, and cobbled together. Those pirates at TI don’t look nearly steampunk enough.
I’m having a hard time with this one. I love the concept. I really feel like there’s something here, but I just can’t get into it. I would have liked to have drawn out the origin story we got in the first chapter, or to have had that bit doled out in pieces as the Vegas story developed.
Geiger #2, Image Comics, 12 May 2021. Written by Geoff Johns, illustrated by George Frank, color by Brad Anderson, letters by Rob Leigh.
Still a great concept, with a ton of potential, but I just can’t get into it. Things fall together just a little too neatly for a post-apocalyptic wasteland.